Would chess programs, given the current ideas for both search and evaluation, benefit from code that uses GPUs (Graphics Processing Units) for their sheer number-crunching power?
AMD and Nvidia are pitching Tesla and FireStream and Intel has a competing product (I can't recall its name right now). There is no doubt that all of these are much faster than CPUs for processing streamed data like audio and video. Is it possible to program chess in a way that can take advantage of this?
I was reading a couple of articles about some new uses for GPUs and naturally wanted to know what chess programmers can tell me about their use.
Curious Regards,
Darien
Chess and GPUs
Moderators: Harvey Williamson, Watchman
GPU and chess engines
Have you read some new programming language CUDA?
It is a language for the new GPUs NVidia.
It should increase the computational power of the parallel elaboration.
But I have read negative topic on the real utility for the chess engines.
But I have some doubts. I would like to experiment.
[url]htpp://www.nividia.com.cuda[/url]
[url]htpp://www.ddj.com/hpc-high-performance-computing/207200659[/url]
It is a language for the new GPUs NVidia.
It should increase the computational power of the parallel elaboration.
But I have read negative topic on the real utility for the chess engines.
But I have some doubts. I would like to experiment.
[url]htpp://www.nividia.com.cuda[/url]
[url]htpp://www.ddj.com/hpc-high-performance-computing/207200659[/url]