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Human versus Machine
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Lyudmil Tsvetkov
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Joined: 02 Aug 2017
Posts: 24

PostPosted: Sat Nov 25, 2017 5:15 am    Post subject: Reply with quote

I forgot to say that, this time around, all diagrams are accompanied by fens, so it will be possible to check the lines with your engines.
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Lyudmil Tsvetkov
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Joined: 02 Aug 2017
Posts: 24

PostPosted: Thu Nov 30, 2017 8:05 am    Post subject: Reply with quote

One thing I forgot to mention is games in all 3 parts have been played with ponder=on, so this somewhat decreases the time difference, but I guess, especially for closed positions, the effect would be rather small, as engines would be pondering mostly the wrong moves.

I have always wondered what the effect of ponder on game play is, I presume rather insignificant.
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